javax.swing.plaf.multi
Class MultiTextUI
- java.lang.Object
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- javax.swing.plaf.ComponentUI
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- javax.swing.plaf.TextUI
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- javax.swing.plaf.multi.MultiTextUI
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public class MultiTextUI extends TextUI
A multiplexing UI used to combineTextUI
s.This file was automatically generated by AutoMulti.
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Field Summary
Fields Modifier and Type Field and Description protected Vector
uis
The vector containing the real UIs.
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Constructor Summary
Constructors Constructor and Description MultiTextUI()
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method and Description boolean
contains(JComponent a, int b, int c)
Invokes thecontains
method on each UI handled by this object.static ComponentUI
createUI(JComponent a)
Returns a multiplexing UI instance if any of the auxiliaryLookAndFeel
s supports this UI.void
damageRange(JTextComponent a, int b, int c)
Invokes thedamageRange
method on each UI handled by this object.void
damageRange(JTextComponent a, int b, int c, Position.Bias d, Position.Bias e)
Invokes thedamageRange
method on each UI handled by this object.Accessible
getAccessibleChild(JComponent a, int b)
Invokes thegetAccessibleChild
method on each UI handled by this object.int
getAccessibleChildrenCount(JComponent a)
Invokes thegetAccessibleChildrenCount
method on each UI handled by this object.EditorKit
getEditorKit(JTextComponent a)
Invokes thegetEditorKit
method on each UI handled by this object.Dimension
getMaximumSize(JComponent a)
Invokes thegetMaximumSize
method on each UI handled by this object.Dimension
getMinimumSize(JComponent a)
Invokes thegetMinimumSize
method on each UI handled by this object.int
getNextVisualPositionFrom(JTextComponent a, int b, Position.Bias c, int d, Position.Bias[] e)
Invokes thegetNextVisualPositionFrom
method on each UI handled by this object.Dimension
getPreferredSize(JComponent a)
Invokes thegetPreferredSize
method on each UI handled by this object.View
getRootView(JTextComponent a)
Invokes thegetRootView
method on each UI handled by this object.String
getToolTipText(JTextComponent a, Point b)
Invokes thegetToolTipText
method on each UI handled by this object.ComponentUI[]
getUIs()
Returns the list of UIs associated with this multiplexing UI.void
installUI(JComponent a)
Invokes theinstallUI
method on each UI handled by this object.Rectangle
modelToView(JTextComponent a, int b)
Invokes themodelToView
method on each UI handled by this object.Rectangle
modelToView(JTextComponent a, int b, Position.Bias c)
Invokes themodelToView
method on each UI handled by this object.void
paint(Graphics a, JComponent b)
Invokes thepaint
method on each UI handled by this object.void
uninstallUI(JComponent a)
Invokes theuninstallUI
method on each UI handled by this object.void
update(Graphics a, JComponent b)
Invokes theupdate
method on each UI handled by this object.int
viewToModel(JTextComponent a, Point b)
Invokes theviewToModel
method on each UI handled by this object.int
viewToModel(JTextComponent a, Point b, Position.Bias[] c)
Invokes theviewToModel
method on each UI handled by this object.-
Methods inherited from class javax.swing.plaf.ComponentUI
getBaseline, getBaselineResizeBehavior
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Field Detail
uis
protected Vector uis
The vector containing the real UIs. This is populated in the call tocreateUI
, and can be obtained by calling thegetUIs
method. The first element is guaranteed to be the real UI obtained from the default look and feel.
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Method Detail
getUIs
public ComponentUI[] getUIs()
Returns the list of UIs associated with this multiplexing UI. This allows processing of the UIs by an application aware of multiplexing UIs on components.
getToolTipText
public String getToolTipText(JTextComponent a, Point b)
Invokes thegetToolTipText
method on each UI handled by this object.- Overrides:
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getToolTipText
in classTextUI
- Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- Since:
- 1.4
- See Also:
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JTextComponent.getToolTipText(java.awt.event.MouseEvent)
modelToView
public Rectangle modelToView(JTextComponent a, int b) throws BadLocationException
Invokes themodelToView
method on each UI handled by this object.- Specified by:
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modelToView
in classTextUI
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b
- the local location in the model to translate >= 0 - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- Throws:
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BadLocationException
- if the given position does not represent a valid location in the associated document
modelToView
public Rectangle modelToView(JTextComponent a, int b, Position.Bias c) throws BadLocationException
Invokes themodelToView
method on each UI handled by this object.- Specified by:
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modelToView
in classTextUI
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b
- the local location in the model to translate >= 0 - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- Throws:
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BadLocationException
- if the given position does not represent a valid location in the associated document
viewToModel
public int viewToModel(JTextComponent a, Point b)
Invokes theviewToModel
method on each UI handled by this object.- Specified by:
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viewToModel
in classTextUI
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b
- the location in the view to translate. This should be in the same coordinate system as the mouse events. - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
viewToModel
public int viewToModel(JTextComponent a, Point b, Position.Bias[] c)
Invokes theviewToModel
method on each UI handled by this object.- Specified by:
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viewToModel
in classTextUI
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b
- the location in the view to translate. This should be in the same coordinate system as the mouse events. -
c
- filled in by this method to indicate whether the point given is closer to the previous or the next character in the model - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
getNextVisualPositionFrom
public int getNextVisualPositionFrom(JTextComponent a, int b, Position.Bias c, int d, Position.Bias[] e) throws BadLocationException
Invokes thegetNextVisualPositionFrom
method on each UI handled by this object.- Specified by:
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getNextVisualPositionFrom
in classTextUI
- Parameters:
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a
- the text component for which this UI is installed -
b
- the position to convert >= 0 -
c
- the bias for the position -
d
- the direction from the current position that can be thought of as the arrow keys typically found on a keyboard. This may be SwingConstants.WEST, SwingConstants.EAST, SwingConstants.NORTH, or SwingConstants.SOUTH -
e
- an array to contain the bias for the returned position - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- Throws:
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BadLocationException
damageRange
public void damageRange(JTextComponent a, int b, int c)
Invokes thedamageRange
method on each UI handled by this object.- Specified by:
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damageRange
in classTextUI
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b
- the beginning of the range >= 0 -
c
- the end of the range >= p0
damageRange
public void damageRange(JTextComponent a, int b, int c, Position.Bias d, Position.Bias e)
Invokes thedamageRange
method on each UI handled by this object.- Specified by:
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damageRange
in classTextUI
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b
- the beginning of the range >= 0 -
c
- the end of the range >= p0
getEditorKit
public EditorKit getEditorKit(JTextComponent a)
Invokes thegetEditorKit
method on each UI handled by this object.- Specified by:
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getEditorKit
in classTextUI
- Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
getRootView
public View getRootView(JTextComponent a)
Invokes thegetRootView
method on each UI handled by this object.- Specified by:
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getRootView
in classTextUI
- Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
contains
public boolean contains(JComponent a, int b, int c)
Invokes thecontains
method on each UI handled by this object.- Overrides:
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contains
in classComponentUI
- Parameters:
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a
- the component where the x,y location is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components -
b
- the x coordinate of the point -
c
- the y coordinate of the point - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- See Also:
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JComponent.contains(int, int)
,Component.contains(int, int)
update
public void update(Graphics a, JComponent b)
Invokes theupdate
method on each UI handled by this object.- Overrides:
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update
in classComponentUI
- Parameters:
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a
- theGraphics
context in which to paint -
b
- the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - See Also:
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ComponentUI.paint(java.awt.Graphics, javax.swing.JComponent)
,JComponent.paintComponent(java.awt.Graphics)
createUI
public static ComponentUI createUI(JComponent a)
Returns a multiplexing UI instance if any of the auxiliaryLookAndFeel
s supports this UI. Otherwise, just returns the UI object obtained from the defaultLookAndFeel
.
installUI
public void installUI(JComponent a)
Invokes theinstallUI
method on each UI handled by this object.- Overrides:
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installUI
in classComponentUI
- Parameters:
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a
- the component where this UI delegate is being installed - See Also:
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ComponentUI.uninstallUI(javax.swing.JComponent)
,JComponent.setUI(javax.swing.plaf.ComponentUI)
,JComponent.updateUI()
uninstallUI
public void uninstallUI(JComponent a)
Invokes theuninstallUI
method on each UI handled by this object.- Overrides:
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uninstallUI
in classComponentUI
- Parameters:
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a
- the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - See Also:
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ComponentUI.installUI(javax.swing.JComponent)
,JComponent.updateUI()
paint
public void paint(Graphics a, JComponent b)
Invokes thepaint
method on each UI handled by this object.- Overrides:
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paint
in classComponentUI
- Parameters:
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a
- theGraphics
context in which to paint -
b
- the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - See Also:
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ComponentUI.update(java.awt.Graphics, javax.swing.JComponent)
getPreferredSize
public Dimension getPreferredSize(JComponent a)
Invokes thegetPreferredSize
method on each UI handled by this object.- Overrides:
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getPreferredSize
in classComponentUI
- Parameters:
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a
- the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- See Also:
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JComponent.getPreferredSize()
,LayoutManager.preferredLayoutSize(java.awt.Container)
getMinimumSize
public Dimension getMinimumSize(JComponent a)
Invokes thegetMinimumSize
method on each UI handled by this object.- Overrides:
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getMinimumSize
in classComponentUI
- Parameters:
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a
- the component whose minimum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- See Also:
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JComponent.getMinimumSize()
,LayoutManager.minimumLayoutSize(java.awt.Container)
,ComponentUI.getPreferredSize(javax.swing.JComponent)
getMaximumSize
public Dimension getMaximumSize(JComponent a)
Invokes thegetMaximumSize
method on each UI handled by this object.- Overrides:
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getMaximumSize
in classComponentUI
- Parameters:
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a
- the component whose maximum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- See Also:
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JComponent.getMaximumSize()
,LayoutManager2.maximumLayoutSize(java.awt.Container)
getAccessibleChildrenCount
public int getAccessibleChildrenCount(JComponent a)
Invokes thegetAccessibleChildrenCount
method on each UI handled by this object.- Overrides:
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getAccessibleChildrenCount
in classComponentUI
- Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- See Also:
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ComponentUI.getAccessibleChild(javax.swing.JComponent, int)
getAccessibleChild
public Accessible getAccessibleChild(JComponent a, int b)
Invokes thegetAccessibleChild
method on each UI handled by this object.- Overrides:
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getAccessibleChild
in classComponentUI
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b
- zero-based index of child - Returns:
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the value obtained from the first UI, which is the UI obtained from the default
LookAndFeel
- See Also:
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ComponentUI.getAccessibleChildrenCount(javax.swing.JComponent)
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